void
Abyssal Hunger
⚔️ 57
❤️ 259
The Final Word
Negate the next 10 ability triggers across all enemies. Immune to all status effects. On defeat: rewind 2 rounds — all damage from those rounds is restored to both teams, then this card returns at 50% HP.
The universe wrote itself into being to avoid things like this. It did not work.
legendary
Soulforge Titan
⚔️ 53
❤️ 174
Eternal Recurrence
Resurrect up to 3 times each battle, gaining +30 ATK and +20% max HP each time.
To face it is to understand, briefly and finally, what it means to be small.
legendary
Shadow Overlord
⚔️ 41
❤️ 185
Arcane Supremacy
All attacks cannot be dodged, reflected, or absorbed. Gain +5 ATK for each unique ability keyword in your team.
The pact that bound it required the consent of something that should not exist.
epic
Doom Caller
⚔️ 37
❤️ 112
Primordial Howl
First round: stun all enemies for 1 round. Gain +20 ATK this round.
This is not fury. This is architecture.
epic
Storm Spirit
⚔️ 34
❤️ 100
Abyss Gaze
On Round 1: deal damage equal to 80% of your ATK to every enemy.
It has accumulated more losses than most armies in total.
epic
Void Bringer
⚔️ 31
❤️ 149
Primordial Howl
First round: stun all enemies for 1 round. Gain +20 ATK this round.
Lesser cards exist in its orbit like desperate satellites.
epic
Chaos Spawn
⚔️ 28
❤️ 137
Abyss Gaze
On Round 1: deal damage equal to 80% of your ATK to every enemy.
The void did not create it — it conquered the void and made it personal.
rare
Crystal Screamer
⚔️ 25
❤️ 102
Necro Pulse
On enemy elimination: raise a Shade with 15 HP and 5 ATK as a temporary ally.
It does not merely fight — it prosecutes its enemies with terrible efficiency.
rare
Fate Hunter
⚔️ 24
❤️ 58
Necro Pulse
On enemy elimination: raise a Shade with 15 HP and 5 ATK as a temporary ally.
It does not merely fight — it prosecutes its enemies with terrible efficiency.
rare
Astral Banshee
⚔️ 22
❤️ 99
Corrupted Mending
Heal 10 HP each round but also deal 5 damage to a random ally.
It has not spoken in three centuries. Its silence says enough.
rare
Grave Ranger
⚔️ 21
❤️ 55
Corrupted Mending
Heal 10 HP each round but also deal 5 damage to a random ally.
It has not spoken in three centuries. Its silence says enough.
rare
Ember Hexer
⚔️ 19
❤️ 96
Necro Pulse
On enemy elimination: raise a Shade with 15 HP and 5 ATK as a temporary ally.
You might survive one encounter with it. You will not survive two.
rare
Anguish Vampire
⚔️ 18
❤️ 108
Necro Pulse
On enemy elimination: raise a Shade with 15 HP and 5 ATK as a temporary ally.
You might survive one encounter with it. You will not survive two.
rare
Fate Berserker
⚔️ 17
❤️ 64
Necro Pulse
On enemy elimination: raise a Shade with 15 HP and 5 ATK as a temporary ally.
You might survive one encounter with it. You will not survive two.
rare
Fog Diviner
⚔️ 16
❤️ 93
Corrupted Mending
Heal 10 HP each round but also deal 5 damage to a random ally.
The philosophers debate its origin. It does not care for their conclusions.
rare
Umbral Diviner
⚔️ 15
❤️ 105
Corrupted Mending
Heal 10 HP each round but also deal 5 damage to a random ally.
The philosophers debate its origin. It does not care for their conclusions.
rare
Grave Construct
⚔️ 14
❤️ 61
Corrupted Mending
Heal 10 HP each round but also deal 5 damage to a random ally.
The philosophers debate its origin. It does not care for their conclusions.
uncommon
Dire Wraith
⚔️ 18
❤️ 75
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Jade Chanter
⚔️ 18
❤️ 42
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Cadaverous Haunt
⚔️ 17
❤️ 69
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Murky Seer
⚔️ 17
❤️ 36
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
uncommon
Nocturnal Forsaken
⚔️ 16
❤️ 63
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Frozen Ghast
⚔️ 15
❤️ 57
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Fractured Sylph
⚔️ 14
❤️ 51
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Steel Blade
⚔️ 13
❤️ 78
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Misery Howler
⚔️ 13
❤️ 45
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Steel Hound
⚔️ 12
❤️ 72
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
uncommon
Warped Enforcer
⚔️ 12
❤️ 39
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Penumbral Knight
⚔️ 11
❤️ 66
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Bone Griffin
⚔️ 11
❤️ 79
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Dawn Obelisk
⚔️ 10
❤️ 60
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
uncommon
Swamp Nymph
⚔️ 9
❤️ 54
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Dire Brand
⚔️ 8
❤️ 35
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Charnel Horn
⚔️ 8
❤️ 48
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
common
Dim Lurker
⚔️ 7
❤️ 48
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Frost Grunt
⚔️ 7
❤️ 30
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Veil Wisp
⚔️ 7
❤️ 53
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Dark Treant
⚔️ 7
❤️ 35
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Black Ambusher
⚔️ 7
❤️ 58
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Enchanted Seer
⚔️ 7
❤️ 40
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Onyx Nightmare
⚔️ 7
❤️ 22
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Shadow Dryad
⚔️ 7
❤️ 45
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Lichen Vanguard
⚔️ 7
❤️ 27
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Silver Guardian
⚔️ 7
❤️ 50
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Anguish Oracle
⚔️ 7
❤️ 32
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Onyx Sorcerer
⚔️ 7
❤️ 55
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Occult Claw
⚔️ 7
❤️ 37
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Squall Idol
⚔️ 7
❤️ 60
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Agony Tyrant
⚔️ 7
❤️ 42
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Jade Lurker
⚔️ 7
❤️ 24
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Severed Shade
⚔️ 7
❤️ 47
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Onyx Fungoid
⚔️ 7
❤️ 29
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Marsh Tracker
⚔️ 7
❤️ 52
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Cursed Infiltrator
⚔️ 7
❤️ 34
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Rage Nightmare
⚔️ 7
❤️ 57
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Soot Pillar
⚔️ 7
❤️ 39
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Mortis Pilgrim
⚔️ 7
❤️ 21
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Sepulchral Gladiator
⚔️ 7
❤️ 44
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Wilt Runner
⚔️ 7
❤️ 26
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Skull Demon
⚔️ 7
❤️ 49
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Obsidian Talon
⚔️ 7
❤️ 31
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Dread Ghast
⚔️ 7
❤️ 54
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Onyx Pillar
⚔️ 7
❤️ 36
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Ravine Claw
⚔️ 7
❤️ 59
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Ravaged Gladiator
⚔️ 7
❤️ 41
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Ichor Fragment
⚔️ 7
❤️ 23
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Stygian Guardian
⚔️ 7
❤️ 46
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Hollow Augur
⚔️ 7
❤️ 28
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.