Deck Guide

🔮 Mage Deck Guide — Shadow Realms

Playstyle: spell-powered scaling65 cards in pool

Mage decks are Shadow Realms' most versatile archetype, combining offensive spells, board-wide debuffs, and scaling mechanics that grow stronger as the match extends. Unlike pure aggro or pure control archetypes, Mages adapt — cycling through different ability modes depending on what the matchup demands. The signature mechanic is Spellweave: when a Mage's ability kills a card, it gains +1 to all future ability power for the rest of the match. A Mage who picks up two Spellweave stacks early is functionally a different, more dangerous card by the final fight. High-rarity Mages introduce Arcane Overload, doubling ability damage for a single massive burst turn. In the Arena, Mage defenses force attackers to plan around unexpected burst windows — you never know when a Spellweave-stacked Mage will delete your damage carry out of nowhere. Counter: Specter evasion forces Mages to rely on standard ATK, losing their ability edge. Necromancer card advantage generates more targets than Spellweave can efficiently clear. Mage is the prestige archetype — complex, rewarding, and capable of beating every other archetype in the right build.

Sample Mage Deck (5 Cards)

legendary
Ancient Dragon
⚔️ 38 ❤️ 161
Bone Cathedral
On each ally defeat, erect a bone pillar: +15 DEF to survivors and deal 20 damage to all enemies.
epic
Thunder Bringer
⚔️ 36 ❤️ 108
Chaos Engine
Random effect each round: double ATK, full heal, or deal 40 damage to all enemies.
rare
Amber Serpent
⚔️ 26 ❤️ 103
Arcane Surge
Every 3rd attack is a magic burst dealing 2x ATK as magic damage.
uncommon
Rotting Obelisk
⚔️ 18 ❤️ 64
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
common
Night Wisp
⚔️ 10 ❤️ 36
Haste
Always acts first in the round.

All Mage Cards (65)

legendary
Ancient Dragon
⚔️ 38 ❤️ 161
Bone Cathedral
On each ally defeat, erect a bone pillar: +15 DEF to survivors and deal 20 damage to all enemies.
Every god this world has ever lost has faced something like this.
epic
Thunder Bringer
⚔️ 36 ❤️ 108
Chaos Engine
Random effect each round: double ATK, full heal, or deal 40 damage to all enemies.
The void did not create it — it conquered the void and made it personal.
epic
Void Sage
⚔️ 33 ❤️ 96
Stormcall
At round start, summon a bolt dealing 25 true damage to the highest-ATK enemy.
This is not fury. This is architecture.
epic
Void Walker
⚔️ 30 ❤️ 145
Chaos Engine
Random effect each round: double ATK, full heal, or deal 40 damage to all enemies.
It has accumulated more losses than most armies in total.
epic
Death Whisperer
⚔️ 27 ❤️ 133
Stormcall
At round start, summon a bolt dealing 25 true damage to the highest-ATK enemy.
Lesser cards exist in its orbit like desperate satellites.
epic
Battle Tyrant
⚔️ 22 ❤️ 120
Stormcall
At round start, summon a bolt dealing 25 true damage to the highest-ATK enemy.
Lesser cards exist in its orbit like desperate satellites.
rare
Amber Serpent
⚔️ 26 ❤️ 103
Arcane Surge
Every 3rd attack is a magic burst dealing 2x ATK as magic damage.
It has not spoken in three centuries. Its silence says enough.
rare
Battle Ranger
⚔️ 25 ❤️ 59
Arcane Surge
Every 3rd attack is a magic burst dealing 2x ATK as magic damage.
It has not spoken in three centuries. Its silence says enough.
rare
Sepulchral Nymph
⚔️ 23 ❤️ 100
Shadow Clone
Creates a copy at 50% stats at battle start; copy falls first.
You might survive one encounter with it. You will not survive two.
rare
Obsidian Berserker
⚔️ 22 ❤️ 56
Shadow Clone
Creates a copy at 50% stats at battle start; copy falls first.
You might survive one encounter with it. You will not survive two.
rare
Dark Vanguard
⚔️ 20 ❤️ 97
Arcane Surge
Every 3rd attack is a magic burst dealing 2x ATK as magic damage.
The philosophers debate its origin. It does not care for their conclusions.
rare
Vault Legionnaire
⚔️ 19 ❤️ 109
Arcane Surge
Every 3rd attack is a magic burst dealing 2x ATK as magic damage.
The philosophers debate its origin. It does not care for their conclusions.
rare
Battle Construct
⚔️ 18 ❤️ 65
Arcane Surge
Every 3rd attack is a magic burst dealing 2x ATK as magic damage.
The philosophers debate its origin. It does not care for their conclusions.
rare
Spectral Knight
⚔️ 17 ❤️ 94
Shadow Clone
Creates a copy at 50% stats at battle start; copy falls first.
It does not merely fight — it prosecutes its enemies with terrible efficiency.
rare
Spectral Horn
⚔️ 16 ❤️ 106
Shadow Clone
Creates a copy at 50% stats at battle start; copy falls first.
It does not merely fight — it prosecutes its enemies with terrible efficiency.
rare
Obsidian Hunter
⚔️ 15 ❤️ 62
Shadow Clone
Creates a copy at 50% stats at battle start; copy falls first.
It does not merely fight — it prosecutes its enemies with terrible efficiency.
uncommon
Rotting Obelisk
⚔️ 18 ❤️ 64
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
uncommon
Visceral Knight
⚔️ 17 ❤️ 58
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Spite Vestige
⚔️ 16 ❤️ 52
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
uncommon
Forlorn Wraith
⚔️ 15 ❤️ 79
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Rotting Chanter
⚔️ 15 ❤️ 46
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Forlorn Brand
⚔️ 14 ❤️ 73
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Blizzard Effigy
⚔️ 14 ❤️ 40
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
uncommon
Blizzard Pillar
⚔️ 13 ❤️ 67
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Thunder Ritualist
⚔️ 13 ❤️ 80
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Crimson Fragment
⚔️ 12 ❤️ 61
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Despair Engine
⚔️ 11 ❤️ 55
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Storm Sorcerer
⚔️ 10 ❤️ 49
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
uncommon
Iron Hound
⚔️ 9 ❤️ 76
Berserker Charge
Berserk: ATK doubles below 30% HP. Haste: always acts first.
The curse it bears is not a punishment. It is a promotion.
uncommon
Fury Chanter
⚔️ 9 ❤️ 43
Cursed Thorns
Thorns: reflect 20% damage. Burn: inflict 4 HP/round burn.
It wears its scars like armor because they are.
uncommon
Iron Blade
⚔️ 8 ❤️ 70
Bone Shield
Shield: absorbs first hit. Taunt: forces enemy targeting.
A weapon given half a soul and pointed at the world.
uncommon
Dark Infiltrator
⚔️ 8 ❤️ 37
Bleeding Edge
Pierce: ignores 25% defense. Burn: deals 4 HP damage per round for 2 rounds.
It crossed the threshold of its own will. The void merely welcomed it home.
common
Night Wisp
⚔️ 10 ❤️ 36
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Phantom Hollow
⚔️ 10 ❤️ 59
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Cursed Remnant
⚔️ 10 ❤️ 41
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Nocturnal Effigy
⚔️ 10 ❤️ 23
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Barren Tracker
⚔️ 10 ❤️ 46
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Fern Shambler
⚔️ 10 ❤️ 28
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Astral Burrower
⚔️ 10 ❤️ 51
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Abyssal Mummy
⚔️ 10 ❤️ 33
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Bronze Prophet
⚔️ 10 ❤️ 56
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Umbral Splinter
⚔️ 10 ❤️ 38
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Frost Automaton
⚔️ 10 ❤️ 20
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Wrath Apparition
⚔️ 10 ❤️ 43
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Storm Cutthroat
⚔️ 10 ❤️ 25
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Silver Knight
⚔️ 10 ❤️ 48
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Bramble Whisperer
⚔️ 10 ❤️ 30
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Malice Lich
⚔️ 10 ❤️ 53
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Stellar Tyrant
⚔️ 10 ❤️ 35
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Crypt Hunter
⚔️ 10 ❤️ 58
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Black Runner
⚔️ 10 ❤️ 40
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Sepulchral Prophet
⚔️ 10 ❤️ 22
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Haze Sentinel
⚔️ 10 ❤️ 45
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Iron Lich
⚔️ 10 ❤️ 27
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Torment Talon
⚔️ 10 ❤️ 50
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Black Crusader
⚔️ 10 ❤️ 32
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Ruined Phantom
⚔️ 10 ❤️ 55
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Broken Wanderer
⚔️ 10 ❤️ 37
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Cliff Spore
⚔️ 10 ❤️ 60
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Abyss Guardian
⚔️ 10 ❤️ 42
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Abyssal Prophet
⚔️ 10 ❤️ 24
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.
common
Umbral Construct
⚔️ 10 ❤️ 47
Berserk
When below 30% HP, attack doubles.
It exists at the seam between here and oblivion.
common
Solar Horror
⚔️ 10 ❤️ 29
Freeze
On Hit: 25% chance to freeze enemy for 1 round.
It does not know why it fights. It only knows it must.
common
Severed Harbinger
⚔️ 10 ❤️ 52
Momentum
Gain +2 ATK per round (max +10).
It serves willingly. Some forms of obedience are more terrifying than rebellion.
common
Stellar Tusk
⚔️ 10 ❤️ 34
Haste
Always acts first in the round.
The realm shudders at its presence — not from power, but from wrongness.

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