legendary
Void Warden
⚔️ 53
❤️ 171
Null Convergence
Wipe all enemy buffs on entry, reduce enemy max HP by 20, every ally gains +10 ATK and +15 HP.
The scholars who studied it arrived at a consensus: stop studying it.
legendary
Lightbringer
⚔️ 41
❤️ 182
The Fractured God
Split into 3 shards at battle start, each with 1/3 stats. When all shards fall, reform with stats doubled. Can only reform once.
This is not a creature. This is a conclusion.
epic
Thunder Tyrant
⚔️ 35
❤️ 142
Ruin Cascade
On Hit: 40% chance to trigger a cascade — 3 consecutive hits at 50% ATK each.
The covenant that created it required sacrifices that cannot be discussed in polite company.
epic
Shadow Bringer
⚔️ 32
❤️ 130
Undying Hunger
Gain 10 ATK each round permanently (max +40). Lose 5 HP per round to fuel the hunger.
The age of empires ended. It kept count.
epic
Thunder Conduit
⚔️ 29
❤️ 118
Ruin Cascade
On Hit: 40% chance to trigger a cascade — 3 consecutive hits at 50% ATK each.
When it walks, the shadows hurry to keep pace.
epic
Soul Leech
⚔️ 26
❤️ 106
Undying Hunger
Gain 10 ATK each round permanently (max +40). Lose 5 HP per round to fuel the hunger.
When it enters the field, the air itself flinches.
epic
Shadow Weaver
⚔️ 23
❤️ 94
Ruin Cascade
On Hit: 40% chance to trigger a cascade — 3 consecutive hits at 50% ATK each.
The covenant that created it required sacrifices that cannot be discussed in polite company.
rare
Arcane Stalker
⚔️ 26
❤️ 85
Chaos Bolt
On Play: deal 25 damage to a random enemy card.
Other creatures sense its presence before they see it.
rare
Fractured Screamer
⚔️ 24
❤️ 70
Plague Carrier
Spreads Rot to all enemies: lose 8 HP/round for 4 rounds.
It does not rage. It calculates. The outcome is the same.
rare
Chaos Sentinel
⚔️ 23
❤️ 82
Plague Carrier
Spreads Rot to all enemies: lose 8 HP/round for 4 rounds.
It does not rage. It calculates. The outcome is the same.
rare
Gore Fragment
⚔️ 21
❤️ 67
Chaos Bolt
On Play: deal 25 damage to a random enemy card.
Where it walks, armies have turned and marched home. The wise ones.
rare
Arcane Mage
⚔️ 20
❤️ 79
Chaos Bolt
On Play: deal 25 damage to a random enemy card.
Where it walks, armies have turned and marched home. The wise ones.
rare
Lichen Sprite
⚔️ 18
❤️ 64
Plague Carrier
Spreads Rot to all enemies: lose 8 HP/round for 4 rounds.
Every wound it has received has made it more dangerous, not less.
rare
Death Construct
⚔️ 17
❤️ 76
Plague Carrier
Spreads Rot to all enemies: lose 8 HP/round for 4 rounds.
Every wound it has received has made it more dangerous, not less.
rare
Chaos Specter
⚔️ 16
❤️ 88
Plague Carrier
Spreads Rot to all enemies: lose 8 HP/round for 4 rounds.
Every wound it has received has made it more dangerous, not less.
rare
Shadow Invoker
⚔️ 15
❤️ 61
Chaos Bolt
On Play: deal 25 damage to a random enemy card.
Other creatures sense its presence before they see it.
rare
Vault Scout
⚔️ 14
❤️ 73
Chaos Bolt
On Play: deal 25 damage to a random enemy card.
Other creatures sense its presence before they see it.
uncommon
Gnarled Thane
⚔️ 18
❤️ 43
Glacial Ward
Fortify: +6 DEF/round. Freeze: 15% freeze chance on hit.
When the war ended, nobody told it.
uncommon
Copper Hound
⚔️ 18
❤️ 56
Entropy Drain
Silence: 35% disable chance. Drain: steal 7 HP/round.
Corruption wears many faces. This one seems almost regal.
uncommon
Eldritch Sylph
⚔️ 17
❤️ 37
Siphon Blade
Lifesteal: heal 15% on hit. Drain: steal 3 HP per round.
The blade it carries was forged from the shattered edge of a dying star.
uncommon
Storm Paladin
⚔️ 17
❤️ 50
Spectral Shroud
Shield: absorbs first hit. Reflect: return 20% damage.
It hunts not for sustenance, but for the quiet satisfaction of an ending.
uncommon
Blazing Seer
⚔️ 16
❤️ 77
Glacial Ward
Fortify: +6 DEF/round. Freeze: 15% freeze chance on hit.
When the war ended, nobody told it.
uncommon
Severed Defender
⚔️ 15
❤️ 71
Siphon Blade
Lifesteal: heal 15% on hit. Drain: steal 3 HP per round.
The blade it carries was forged from the shattered edge of a dying star.
uncommon
Shattered Seeker
⚔️ 14
❤️ 52
Spectral Shroud
Shield: absorbs first hit. Reflect: return 20% damage.
It hunts not for sustenance, but for the quiet satisfaction of an ending.
uncommon
Mortis Banshee
⚔️ 14
❤️ 65
Glacial Ward
Fortify: +6 DEF/round. Freeze: 15% freeze chance on hit.
When the war ended, nobody told it.
uncommon
Shattered Claw
⚔️ 13
❤️ 46
Entropy Drain
Silence: 35% disable chance. Drain: steal 7 HP/round.
Corruption wears many faces. This one seems almost regal.
uncommon
Mystic Cutthroat
⚔️ 13
❤️ 59
Siphon Blade
Lifesteal: heal 15% on hit. Drain: steal 3 HP per round.
The blade it carries was forged from the shattered edge of a dying star.
uncommon
Mortis Ghoul
⚔️ 12
❤️ 40
Spectral Shroud
Shield: absorbs first hit. Reflect: return 20% damage.
It hunts not for sustenance, but for the quiet satisfaction of an ending.
uncommon
Swamp Fungoid
⚔️ 12
❤️ 53
Glacial Ward
Fortify: +6 DEF/round. Freeze: 15% freeze chance on hit.
When the war ended, nobody told it.
uncommon
Bronze Automaton
⚔️ 11
❤️ 80
Entropy Drain
Silence: 35% disable chance. Drain: steal 7 HP/round.
Corruption wears many faces. This one seems almost regal.
uncommon
Ember Relic
⚔️ 10
❤️ 74
Spectral Shroud
Shield: absorbs first hit. Reflect: return 20% damage.
It hunts not for sustenance, but for the quiet satisfaction of an ending.
uncommon
Skull Marauder
⚔️ 9
❤️ 68
Entropy Drain
Silence: 35% disable chance. Drain: steal 7 HP/round.
Corruption wears many faces. This one seems almost regal.
uncommon
Gnarled Howl
⚔️ 8
❤️ 49
Siphon Blade
Lifesteal: heal 15% on hit. Drain: steal 3 HP per round.
The blade it carries was forged from the shattered edge of a dying star.
uncommon
Sepulchral Warlock
⚔️ 8
❤️ 62
Spectral Shroud
Shield: absorbs first hit. Reflect: return 20% damage.
It hunts not for sustenance, but for the quiet satisfaction of an ending.
common
Broken Shard
⚔️ 10
❤️ 56
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Ghost Crawler
⚔️ 10
❤️ 38
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Rotting Sprite
⚔️ 10
❤️ 20
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Blighted Apparition
⚔️ 10
❤️ 43
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Sundered Assassin
⚔️ 10
❤️ 25
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Golden Sprite
⚔️ 10
❤️ 48
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Swamp Abomination
⚔️ 10
❤️ 30
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Dawn Arcanist
⚔️ 10
❤️ 53
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Lightning Idol
⚔️ 10
❤️ 35
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Storm Sprite
⚔️ 10
❤️ 58
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Visceral Wyrm
⚔️ 10
❤️ 40
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Ember Guardian
⚔️ 10
❤️ 22
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Obsidian Wyrm
⚔️ 10
❤️ 45
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Decayed Elemental
⚔️ 10
❤️ 27
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Nocturnal Legionnaire
⚔️ 10
❤️ 50
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Gore Sylph
⚔️ 10
❤️ 32
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Skull Shade
⚔️ 10
❤️ 55
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Onyx Tyrant
⚔️ 10
❤️ 37
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Cadaverous Champion
⚔️ 10
❤️ 60
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Umbral Skinwalker
⚔️ 10
❤️ 42
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Grief Howler
⚔️ 10
❤️ 24
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Mangled Spine
⚔️ 10
❤️ 47
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Infernal Chimera
⚔️ 10
❤️ 29
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Dusk Abomination
⚔️ 10
❤️ 52
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Ethereal Wraith
⚔️ 10
❤️ 34
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Smoke Draugr
⚔️ 10
❤️ 57
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Skull Construct
⚔️ 10
❤️ 39
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Carrion Arcanist
⚔️ 10
❤️ 21
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Bewitched Chanter
⚔️ 10
❤️ 44
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.
common
Penumbral Ranger
⚔️ 10
❤️ 26
Dodge
Passive: 20% chance to dodge incoming attacks.
The void does not waste — even the weakest fragment serves a purpose.
common
Sigil Overlord
⚔️ 10
❤️ 49
Pierce
Attacks ignore 30% of enemy defense.
Born from the echo of a scream that never quite ended.
common
Pestilent Sentinel
⚔️ 10
❤️ 31
Darkness
Enemies have -20% accuracy against this card.
A child of ruin, nurtured by despair.
common
Amber Invoker
⚔️ 10
❤️ 54
Execute
On Hit: +50% bonus damage if target is below 25% HP.
The dead forget their names. It never had one.