Deck Guide

🪓 Berserker Deck Guide — Shadow Realms

Playstyle: escalating aggression67 cards in pool

Berserker decks are Shadow Realms' most volatile and explosive archetype — raw aggression that doubles down every time a Berserker takes damage. Where Demon decks grow stronger when allies die, Berserkers grow stronger when they survive punishment. The signature mechanic is Rage: each hit absorbed by a Berserker permanently increases its own ATK by a flat amount. A Berserker that survives three or four hits becomes a terrifying engine, dealing geometrically increasing damage until it's removed or the match ends. The key strategic tension in Berserker decks is protecting your Rage-stacked cards long enough to deploy them — use cheap early cards to absorb opponent damage and screen for your Berserker carries. High-rarity Berserkers add Bloodlust on top of Rage: bonus ATK on kills that stacks multiplicatively, creating endgame scenarios where a single Berserker can realistically solo the opponent's entire team. Counter: Specter evasion stops Rage from triggering on missed hits. Guardian Fortify reduces each hit to near-zero, stifling Rage stacks. Berserker is the most mechanical archetype for players who enjoy volatile, high-stakes combat and the thrill of a single card going completely out of control.

Sample Berserker Deck (5 Cards)

legendary
Thunder Emperor
⚔️ 44 ❤️ 151
Eternal Torment
All enemies suffer Torment: -5 ATK each round, stacking forever. At 0 ATK they implode dealing their max HP as damage to all other enemies.
void
Entropic Maw
⚔️ 61 ❤️ 213
Null State
Immune to all damage on rounds it attacks. Deals true damage equal to 200% ATK that cannot be reduced. Every 5th attack: remove an enemy from the match entirely.
epic
Soul Herald
⚔️ 37 ❤️ 135
Blood Tide
Heal 15 HP each time any card falls. Overflow beyond max HP becomes bonus ATK.
rare
Agony Harbinger
⚔️ 25 ❤️ 77
Bone Armor
Each time a card falls, gain +10 max HP and +3 DEF permanently.
uncommon
Fractured Behemoth
⚔️ 18 ❤️ 39
Storm Pierce
Double Strike: twice at 65%. Pierce: ignore 25% defense.

All Berserker Cards (67)

void
Entropic Maw
⚔️ 61 ❤️ 213
Null State
Immune to all damage on rounds it attacks. Deals true damage equal to 200% ATK that cannot be reduced. Every 5th attack: remove an enemy from the match entirely.
The Void Scholars sealed their final journal with a single note: Do not open the last chapter.
legendary
Thunder Emperor
⚔️ 44 ❤️ 151
Eternal Torment
All enemies suffer Torment: -5 ATK each round, stacking forever. At 0 ATK they implode dealing their max HP as damage to all other enemies.
It remembers the first war. The first war did not end the way most people tell it.
legendary
Crimson Archon
⚔️ 35 ❤️ 140
Apocalyptic Mandate
On play: reduce all enemy max HP by 30%. Enemies cannot be healed beyond 80% HP for the battle.
The world shook when it first drew breath. It has not stopped shaking since.
epic
Soul Herald
⚔️ 37 ❤️ 135
Blood Tide
Heal 15 HP each time any card falls. Overflow beyond max HP becomes bonus ATK.
It is not a product of nature. Nature knew better.
epic
Soul Forger
⚔️ 34 ❤️ 123
Death Coil
Wrap the highest-HP enemy: they lose 15 HP/round and cannot use abilities.
It does not roar. That level of confidence does not need announcements.
epic
Flame Walker
⚔️ 31 ❤️ 111
Blood Tide
Heal 15 HP each time any card falls. Overflow beyond max HP becomes bonus ATK.
If it has a goal beyond destruction, no one has lived long enough to find out.
epic
Rift Warden
⚔️ 23 ❤️ 147
Death Coil
Wrap the highest-HP enemy: they lose 15 HP/round and cannot use abilities.
Its power is not inherited. It was taken.
rare
Agony Harbinger
⚔️ 25 ❤️ 77
Bone Armor
Each time a card falls, gain +10 max HP and +3 DEF permanently.
Power like this leaves fingerprints on the fabric of the world.
rare
Hollow Warden
⚔️ 24 ❤️ 89
Bone Armor
Each time a card falls, gain +10 max HP and +3 DEF permanently.
Power like this leaves fingerprints on the fabric of the world.
rare
Storm Ghoul
⚔️ 22 ❤️ 74
Tempest Assault
Strike all enemies simultaneously at 70% ATK each.
It arrived at the fortress gates and waited three days. Then it knocked.
rare
Sundered Talon
⚔️ 21 ❤️ 86
Tempest Assault
Strike all enemies simultaneously at 70% ATK each.
It arrived at the fortress gates and waited three days. Then it knocked.
rare
Night Assassin
⚔️ 20 ❤️ 98
Tempest Assault
Strike all enemies simultaneously at 70% ATK each.
It arrived at the fortress gates and waited three days. Then it knocked.
rare
Hemorrhage Champion
⚔️ 19 ❤️ 71
Bone Armor
Each time a card falls, gain +10 max HP and +3 DEF permanently.
The Order of the Ashen Veil once sent forty hunters after it. They found only each other.
rare
Ethereal Shade
⚔️ 18 ❤️ 83
Bone Armor
Each time a card falls, gain +10 max HP and +3 DEF permanently.
The Order of the Ashen Veil once sent forty hunters after it. They found only each other.
rare
Hollow Elemental
⚔️ 17 ❤️ 95
Bone Armor
Each time a card falls, gain +10 max HP and +3 DEF permanently.
The Order of the Ashen Veil once sent forty hunters after it. They found only each other.
rare
Decayed Ambusher
⚔️ 15 ❤️ 80
Tempest Assault
Strike all enemies simultaneously at 70% ATK each.
Whoever bound it to this card has regrets. Both parties do.
rare
Night Archer
⚔️ 14 ❤️ 92
Tempest Assault
Strike all enemies simultaneously at 70% ATK each.
Whoever bound it to this card has regrets. Both parties do.
uncommon
Fractured Behemoth
⚔️ 18 ❤️ 39
Storm Pierce
Double Strike: twice at 65%. Pierce: ignore 25% defense.
The darkness does not conceal it — it IS the darkness.
uncommon
Solar Diviner
⚔️ 17 ❤️ 79
Thunder Rift
Double Strike: attacks twice at 55%. Stun: 15% stun chance.
Some nightmares are too coherent to be coincidence.
uncommon
Ashen Guard
⚔️ 16 ❤️ 60
Wraith Form
Dodge: 30% evasion. Haste: always acts first in round.
The other creatures give it a wide berth. Instinct is a form of wisdom.
uncommon
Murky Wraith
⚔️ 16 ❤️ 73
Storm Pierce
Double Strike: twice at 65%. Pierce: ignore 25% defense.
The darkness does not conceal it — it IS the darkness.
uncommon
Ashen Shriek
⚔️ 15 ❤️ 54
Iron Vigil
Taunt: forces enemy targeting. Fortify: gain +4 DEF per round.
Veterans of the Rift Campaigns still speak its name in hushed tones.
uncommon
Death Arcanist
⚔️ 15 ❤️ 67
Thunder Rift
Double Strike: attacks twice at 55%. Stun: 15% stun chance.
Some nightmares are too coherent to be coincidence.
uncommon
Spite Zombie
⚔️ 14 ❤️ 48
Wraith Form
Dodge: 30% evasion. Haste: always acts first in round.
The other creatures give it a wide berth. Instinct is a form of wisdom.
uncommon
Sigil Hound
⚔️ 14 ❤️ 61
Storm Pierce
Double Strike: twice at 65%. Pierce: ignore 25% defense.
The darkness does not conceal it — it IS the darkness.
uncommon
Fog Manticore
⚔️ 13 ❤️ 42
Iron Vigil
Taunt: forces enemy targeting. Fortify: gain +4 DEF per round.
Veterans of the Rift Campaigns still speak its name in hushed tones.
uncommon
Charnel Sentinel
⚔️ 12 ❤️ 36
Wraith Form
Dodge: 30% evasion. Haste: always acts first in round.
The other creatures give it a wide berth. Instinct is a form of wisdom.
uncommon
Death Wyvern
⚔️ 11 ❤️ 76
Iron Vigil
Taunt: forces enemy targeting. Fortify: gain +4 DEF per round.
Veterans of the Rift Campaigns still speak its name in hushed tones.
uncommon
Bone Herald
⚔️ 10 ❤️ 57
Thunder Rift
Double Strike: attacks twice at 55%. Stun: 15% stun chance.
Some nightmares are too coherent to be coincidence.
uncommon
Sepulchral Pillar
⚔️ 10 ❤️ 70
Wraith Form
Dodge: 30% evasion. Haste: always acts first in round.
The other creatures give it a wide berth. Instinct is a form of wisdom.
uncommon
Bone Eye
⚔️ 9 ❤️ 51
Storm Pierce
Double Strike: twice at 65%. Pierce: ignore 25% defense.
The darkness does not conceal it — it IS the darkness.
uncommon
Carrion Regent
⚔️ 9 ❤️ 64
Iron Vigil
Taunt: forces enemy targeting. Fortify: gain +4 DEF per round.
Veterans of the Rift Campaigns still speak its name in hushed tones.
uncommon
Ruby Whisperer
⚔️ 8 ❤️ 45
Thunder Rift
Double Strike: attacks twice at 55%. Stun: 15% stun chance.
Some nightmares are too coherent to be coincidence.
common
Dust Walker
⚔️ 10 ❤️ 34
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Bane Spirit
⚔️ 10 ❤️ 57
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Ruined Echo
⚔️ 10 ❤️ 39
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Volcanic Skeleton
⚔️ 10 ❤️ 21
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Charnel Channeler
⚔️ 10 ❤️ 44
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Dark Crawler
⚔️ 10 ❤️ 26
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Dark Basilisk
⚔️ 10 ❤️ 49
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Marrow Terror
⚔️ 10 ❤️ 31
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Cosmic Behemoth
⚔️ 10 ❤️ 54
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Midnight Arcanist
⚔️ 10 ❤️ 36
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Titanium Dryad
⚔️ 10 ❤️ 59
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Ruined Herald
⚔️ 10 ❤️ 41
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Cursed Totem
⚔️ 10 ❤️ 23
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Nadir Singer
⚔️ 10 ❤️ 46
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Decayed Obelisk
⚔️ 10 ❤️ 28
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Ruined Kraken
⚔️ 10 ❤️ 51
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Arcane Griffin
⚔️ 10 ❤️ 33
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Hexed Seer
⚔️ 10 ❤️ 56
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Cyclone Totem
⚔️ 10 ❤️ 38
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Ash Cutthroat
⚔️ 10 ❤️ 20
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Midnight Specter
⚔️ 10 ❤️ 43
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Mangled Phantom
⚔️ 10 ❤️ 25
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Infernal Mage
⚔️ 10 ❤️ 48
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Onyx Mage
⚔️ 10 ❤️ 30
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Chasm Ghoul
⚔️ 10 ❤️ 53
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Umbral Golem
⚔️ 10 ❤️ 35
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Mire Tyrant
⚔️ 10 ❤️ 58
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Crimson Mummy
⚔️ 10 ❤️ 40
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Broken Paladin
⚔️ 10 ❤️ 22
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Grotto Fungoid
⚔️ 10 ❤️ 45
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.
common
Black Wyrm
⚔️ 10 ❤️ 27
Stun
On Hit: 20% chance to stun enemy, skipping their next turn.
Silence follows it like a loyal hound.
common
Anguish Ranger
⚔️ 10 ❤️ 50
Thorns
Reflect 15% of damage taken back to attacker.
Some say it was once human. The void took everything except the will to endure.
common
Crepuscular Singer
⚔️ 10 ❤️ 32
Taunt
Forces enemies to target this card first.
The fractures in reality birth creatures like these — hollow and ravenous.
common
Sapphire Skinwalker
⚔️ 10 ❤️ 55
Double Strike
Attacks twice per round at 60% damage each.
Its footsteps leave no marks. It was never truly here.

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