B-Tier Tier

Best F2P Starter Deck Guide

Everything you need to start climbing Arena as a free-to-play player.

Class: Angel Playstyle: Everything you need Cards: 12

F2P Starter is designed for players who haven't spent money on the game and want a deck that performs well without requiring any Essence investments. Angel cards provide durability and sustain that forgives early-game mistakes. The Legendary pity timer guarantees you get a powerful Legendary card within 30 Featured Packs — use it as the cornerstone of this build. This deck teaches core Shadow Realms concepts: board management, healing efficiency, and positioning.

Best for: New players or F2P players building their first competitive deck.

F2P Starter — 12 Cards

Name Rarity Cost Role Type
Bright Shard common 2 Early Heal Angel
Guardian Pup II common 2 Front Line Guardian
Radiant Pup III common 3 Healing Core Angel
Bright Shard II common 3 Sustain Angel
Guardian Pup III common 4 Wall Guardian
Radiant Healer uncommon 3 Healing Engine Angel
Divine Barrier uncommon 4 Damage Mitigation Guardian
Heavenly Guardian rare 5 F2P Anchor Guardian
Seraph's Blessing rare 5 Healing Finisher Angel
Bright Shard XI common 5 Mid-Game Heal Angel
Guardian Pup XI common 5 Wall Guardian
Divine Seraph epic 6 Legendary Anchor Angel

Mulligan & Game Plan

Mulligan Steps

  1. 1. Keep 2-3 Angel cards costing 2-3 — your early game is all about durability.
  2. 2. Prioritise cards with Regeneration or Barrier abilities.
  3. 3. Keep high-HP Guardians in front to protect your damage dealers.
  4. 4. Mull away anything costing 5 or more in your opening hand.

Game Plan

  1. 1. Establish a durable front line with Guardians in turns 1-3.
  2. 2. Build your healing engine with Angel Regeneration through turns 3-6.
  3. 3. When an Angel activates healing, stack your damage dealers behind the line.
  4. 4. Use your Legendary Angel as the anchor of your late-game team.
  5. 5. Position wisely — front-line Guardians absorb hits while Angels heal.

Matchup Guide vs All Archetypes

Archetype Result Notes
Aggro Rush → guide Favoured Sustain outlasts fast aggression.
F2P Starter → guide Even Mirror match — whoever draws better heals wins.
Burn Elemental → guide Unfavoured Chain damage can outpace healing if not careful.

Essence Crafting Priority

Radiant Healer
600 Essence
Strongest F2P healing card — worth the Essence.
Divine Barrier
800 Essence
Barrier pairs perfectly with Regeneration.
Heavenly Guardian
2,000 Essence
The F2P endgame goal — high HP plus strong healing.

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